Tuesday, 24 July 2012

Jen Zee - Bastion


Jen Zee is the artist at Supergiant games, the independent studio which made the game Bastion for xbox live and later ported to the PC through mostly digital distribution.  Zee hand-painted all of the landscapes in the game which defined the look of the game.
Bastion is game set in the aftermath of the Calamity, an event which fractured the city of Caelondia as well as near by areas of the world into multiple floating pieces and turned the most of the population to ash.  The narrative follows the story of the Kid as he makes his way to the Bastion, a safe place where the people of Cealondia can retreat to in an emergency, and his attempts to repair the Bastion with cores that once powered the city, and discover what actually caused the Calamity.
The entire game is narrated by an old man which the Kid meets once he reaches the Bastion named Rucks, who is apparently the designer of the Bastion and seems to be the only other native of the city who survived, on his journey the Kid finds two more survivors both of Ursa descent who join them at the Bastion.
The gameplay focus on completing levels to upgrade the Bastion and unlock more weapons and perks to make it possible to approach levels in multiple different ways depending on your load-out.  Bastion focuses on combat with both melee and range weapons, and each weapon has history which tells the player about the faction that used the weapon.  
The aesthetic look of the game contains hand painted landscapes and characters which, while not hand painted, look right at home in the lush landscape.






Links

All Photo courtesy of supergiantgames.com

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